Telnet BBS Guide
telnetbbsguide.com
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I met many local people though BBSs. It was an amazing way to find like minded geeks near you.
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I also keep one in my car in case of ... something.
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It's crazy to think about unencrypted, direct connections, where you literally dialed the phone number of a computer in someone's house, and that phone line was occupied for the entire session.
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I was thinking about trying to recapture this with a non-internet wifi or mesh networking setup in some way.
Maybe one could abuse the captive portal feature.
It would not have the broad regional aspect unless it was a federated mesh, but it would certainly have the local bias. I don’t think there are enough techy people in my immediate vicinity to pull something like that off and have the community sustain itself, though.
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Tangentially, what do people use for telnet programs today? I used to just use the telnet command line on Windows, but that's gone for very obvious security reasons. Have most BBSes moved to ssh or similar?
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SyncTerm: https://syncterm.bbsdev.net/ Zoc: https://www.emtec.com/zoc/index.html
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But Telnet Client has not been enabled by default for a while now.
https://www.laptopmag.com/how-to/enable-and-use-telnet-on-wi...
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- IcyTerm - SyncTERM - TERMinator - NetRunner
All support SSH. The top 3 support audio, sixel, RIP, and others as well. Even support for Amiga and C64 fonts/etc.
Enjoy!
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* https://jdebp.uk/Softwares/nosh/guide/commands/nvt-client.xm...
It works well enough on several of the Telnet BBSes listed here, although BBSes are not what I wanted the tool for, and the operating systems I use it on actually retain either their original telnet client in base or a packaged one.
That's because I tested it against a handful of the Telnet BBSes listed here when I wrote it. (-:
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[T] Crash BBS
and just trusted people wouldn't ever try it more than once.[hidden]
Related: I'm (pleasantly) surprised to see the rash of BBS-related content on HN recently, as I've been working on my own (rather niche) BBS retrospective article for the past month or so.
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My funniest BBS story: Got in to a flame war with the cosysop of a local board after uploading some text files. IIRC it was a big text file of jokes and he didn't like some of the jokes bc they were kinda racist (hey, it was the 90s) -- its not like I wrote the dang thing but it snowballed into a big back and forth until he eventually kicked me.
Then fast forward like a few months later. I'm in compsci class at high school talking about something with this older kid. He was from a different school in the county and would drive over just for CS class because his school didn't have an AP CS program. Then one of us must have said something and it suddenly clicked and we're both simultaneously pointing at each other like "you're that jackass from the BBS!"
Just imagine nowadays the likelihood of actually running in to some Internet stranger you get in a comment war with?!?
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Here's a little demo forum I've been working on. Can runs on a potato.
https://gitlab.com/here_forawhile/torumplus/-/raw/main/Torum...
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it's been a long time since i've seen it, but from my recollection it was a pretty descent watch
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2023 https://news.ycombinator.com/item?id=38136404
atomic_cattlepr[8 comments hidden]
It is ironic and somewhat interesting that the biggest aspects of the BBS scene that most people seem to miss (the community/local culture, meeting like-minded people in real life, some of the games, ANSI art, Echomail discussions), are all things borne from the technical limitations of the time. Slow modems and high long distance charges meant most people kept to their local boards. Games had to be designed in text with only a rudimentary colour scheme (sure, there was RoboBoard, RIP, NAPLPS and other graphical protocols - none which really caught on all that much) and still be compelling. Most were limited turn based (which meant being forced to only spend a couple hours a day playing, then having to wait). "World-wide" networks like FidoNet were dog-slow by today's standards (it was a toss-up whether a message would reach its recipient faster on an FTN network or via snail-mail), so discussion threads would last for days but only have several hundred messages in them to sort through.
I remember the years and work spent to try to improve on these limitations. Galacticomm and eSoft had their huge hackish ways to get past the non-multitasking nature of DOS and the IRQ limits of PCs to allow people to run huge multi-line boards on regular PCs. We saw Planet Connect dramatically lower the cost of distributing FidoNet packets via satellite downlink (still needed telephone uplink if you were sending, though). We saw big serial breakout boards and modem boxes (Galactibox?) come out. And of course, faster modems. Up to rip-roaring 33.6kbps speeds at the peak of the BBS era.
Ultimately, the internet and the "real" operating systems that are commonplace today overcame those limitations in ways that were pretty unfathomable to most of us common BBS users and sysops of the day. Unfortunately, BBS's today really only appeal to those of us who had lived through the struggle of configuring COM ports or QWK readers (or for many of us, a tosser/scanner, door game, FOSSIL driver, or getting DESQview working just right).
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Contrast to a modern social media platform where you're just perpetually bombarded by mountains of shit... because they can.
NuSkooler[hidden]
People still login to play games (I'm writing a new one!), and chat. Downloads here and there when you have hard to find history items, etc. Certainly nothing like it's heyday, but enough to keep me happy anyway :D
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slowin[hidden]
That being said using BananaCom with ZModem and running my own BBS on Spitfire then WWIV, was peak computing for me.
BeetleB[3 comments hidden]
The "modern" Internet is better for finding information and downloading files. Email is better for 1:1 communication. For everything else, the BBS experience was superior.
Playing door games was better than playing online games. I'm not competing with the rest of the world!
Conferences vs forums/newsgroups: At least the ones I was part of had very strict moderation policies.[1] Discussions were always civil. Spam didn't exist.
And yeah, I miss QWK readers (heavy OLX on DOS user). For a number of years I had a QuickBasic executable that would convert my (downloaded) email inbox into a QWK format. I would read and respond via OLX, and then had some mechanism to convert the responses back to text so I could upload to the mail server.
[1] You were required to use your real name. The sysops enforced this.
nitroedge[2 comments hidden]
BeetleB[hidden]